Lytro Volume Tracing in the Cloud

Virtual Reality  | Lytro | November 2017

Lytro cloud and render teams had to work on a tight deadline to deliver One Morning, the first cinematic quality CG experience for VR created with Lytro Volume Tracer. It was also the first time we would be processing multiple shows simultaneously and we had to strategize to optimize our render resources. But we like tough challenges: here’s how we handled this one. […]

Lytro glossary #3

Light Field Science  | Lytro | October 2017

Here’s our third installment of Lytro’s glossary of frequently used terms to help educate and inform about VR, cinematography, digital imaging, photography and light. We’re expanding this glossary as relevant terms arise. Our intent is to add […]

Lytro glossary #2

Light Field Science  | Lytro | August 2017

Here’s the second installment of our glossary of frequently used terms to help educate and inform about VR, cinematography, digital imaging, photography and light. We’ll be continually growing this list with more terms over time, while […]

Annie Hanlon and Steven Swanson

Welcoming Annie & Steven

Team Lytro  | Lytro | May 2017

We’re thrilled to announce the arrival of Annie Hanlon and Steven Swanson who will be leading our new Content Partnerships team. Annie and Steven’s experience make them the perfect partners to help us continue to […]

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