Ray tracing is a rendering technique for creating realistic 2D images from 3D objects in a scene. The process accurately determines the color and brightness of each pixel in an image by tracing the path […]
Render engines calculate 2D images using information about the light, material, geometry, and spatial characteristics of 3D scenes. There are two kinds of render engines; real-time and batch-mode. Real-time render engines are used in game […]
Roll happens when you tilt your head side to side. It is one of the six degrees of freedom (6DoF). This rotation does not result in parallax.
Rotoscoping, also sometimes called segmentation, involves tracing objects in a scene to extract or enhance them. Rotoscoping applications allow the user to create a spline, generated through various points and handles, to define an object. […]