view volume

The view volume is the volume in space for which we have Light Field information. Every ray of light that intersects this volume is captured, giving the viewer six degrees of freedom (6DoF) within that volume. For Lytro live-action content, the viewing volume is proportional to the size of the camera rig and is roughly the width of the array. The experience outside the view volume can be varied according to the piece, but typically we convert the experience outside the volume to stereo spherical.